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Aer memories of old switch review12/25/2023 ![]() ![]() With several hours of content to explore based on your skill level and what you want out of the game, this is a fun romp, if not just to relax from the normal offerings in the gaming space. Also, the camera will fight with you on occasion, but it’s a lot better than most games with these mechanics. Often times when you collide with something, you’ll turn back into a biped, although other times you’ll simply be redirected. And because of the way the flight paths are, it’s possible the game won’t let you do what you’re attempting. And when you transform, you’re thrust forward even further, meaning if you were trying to do something specific, you’ll likely have to circle around and come back. While there are parts for you to explore, you’ll often end up turning into a bird as you miss a jump because you propel yourself too far. However, try to platform like this around the map where you can fly, and things become a bit more difficult. ![]() This works about as well as you’d expect, utilizing your lantern that you receive near the beginning to make any secrets show up for your viewing. While the majority of your exploration around the world will involve flight, you’ll also come across “temples” where you will be faced with more traditional platforming. Of course you can be much more stylish and turn into a bird and soar back into the heavens if you ever fall unintentionally. ![]() You won’t be getting into any fights, nor will you have a chance to die – yes, you can fall indefinitely if you choose not to spread your wings, but you’ll only be respawned at a nearby shrine. Reading about the spirit animals that once helped the people of the past, seeing the memories of those that lived, and seeing what has resulted are all immensely satisfying. The story you find during your pilgrimage, learning about what happened to the world, is deep and beautiful. ![]() But that’s not the only reason to play this game. It’s as if your stress melts away as you play it. Even when you’re trying to decipher what the clues are that you read, you may be upset for a moment when what seems obvious actually isn’t (just don’t over think it – you’ll know it when you see it), but after taking in the beauty and the sounds, you reclaim that quiet sense of calm. Having the music up loud while flying through clouds and above an island of never-ending waterfalls, it’s hard to feel anything but calm. There are some people near the beginning of the game that will give you directions, and should you choose to follow them, you’ll start to learn more about the world that you are exploring in the correct order. The environment itself contains many secrets for you to discover, and the story is told in snippets as you come across tablets, scrolls, and memories telling the diaries of the past. The low poly models come off as charming and very fitting for the world. It grew beyond that, and is now a full-fledged adventure. This is a game that started out as a student project, as so many seem to these days. Quite honestly, the game can be bird simulator if you want, exploring the islands in whatever order you desire, but the game does have a story if you choose to follow it. However, even if you haven’t completed the beginning, you can visit what will serve as the end for many and even finish that portion first. There is a distinct difference between the journey in the beginning part of the world and the end, being bright and cheery to dark and gloomy. You are on a pilgrimage, and are able to shape shift into a bird to move about the world and its many floating islands. But that’s not what it is, for many reasons including the way you approach the title. When you first start playing AER, you may be reminded of something like Journey. And then you have games where you’ll simply exist, exploring a world and progressing at your own pace. Some games have you cowering in fear as the unknown stalks you around each corner. Some games have you sneaking about with a wire to silently whisk away a body as you steal their clothes and hide them. Some games task you with killing everyone that you see on the screen, be it by jumping on their heads or blasting them with a gun. ![]()
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